The PS5 has been out for just over four months and now, without any inkling that it was going to happen, Sony has shown off the PS5’s PSVR controllers. It’s quite unlike the first iteration during the last generation and quite honestly, they look incredibly comfortable.
After recently revealing that they were working on the next-gen version of PSVR for the PS5, we’re already getting a little sneak peek at just what exactly Sony is working on.
In a new article over on the PlayStation Blog, Senior Vice President of Platform Planning & Management, Hideaki Nishino revealed the new controllers that will be used with the VR system, in addition to some of the thinking that went into their creation. “Our new VR controller speaks to our mission of achieving a much deeper sense of presence and stronger feeling of immersion in VR experiences,” he said.
“It will build upon the innovation we introduced with the DualSense wireless controller, which changed how games “feel” on PS5 by unlocking a new way to tap into the sense of touch. Now we’re bringing that innovation to VR gaming.”
The design of the controller is quite unique and takes on an “orb” shape. It allows for a more natural grip when being held, making for a gameplay experience with a “high degree of freedom”.
“We also designed the new controller with great ergonomics in mind, so it’s well-balanced and comfortable to hold in each of your hands. We applied learnings from testing users with a range of hand sizes, as well as the decades of insights from controllers across all PlayStation platforms. The result is an iconic design that will change how VR games are played,” he explained.
The design is quite similar to that of the Valve Index
Just like the PS DualSense, these will also feature Haptic Feedback and Adaptive Triggers. Additionally, it seems that the new VR system will make use of inside-out tracking since it’s mentioned that controllers will be tracked by the headset.
They also feature finger touch detection, meaning that it can detect your fingers on the controller without you having to press down in the areas where you place your thumb, index and middle fingers.
“Prototypes of our new VR controller will be in the hands of the development community soon, and we can’t wait to see what ideas they come up with and how the controller helps bring their imagination to life!”