Browsing Category
Editorial
30 posts
Darksiders (2010) Retrospective
There’s nothing wrong with being derivative if you do it well.
Chasm: The Rift on consoles is a good port of an average game
Great ideas, inconsistent execution
Alien Isolation Retrospective
The Alien game we wanted, needed, and will probably never see again.
Redfall feels like the antithesis of Arkane
I thought the Xbox Game Pass model meant more creativity and novel experiences.
Ghostwire: Tokyo Retrospective
Why can’t AAA developers and publishers understand less is more?
Blade of Darkness Retrospective
A distinctly archaic but compelling reminder of why I still love exploring early 3D game worlds.
Dead Space (2023) is great but I still love the original
The (mostly) definitive version
Risen is at its best when you’re breaking it
If it looks like a piranha, plays like a piranha, and breaks like a piranha…