4A Games’ excellent post-apocalyptic, survival-oriented shooter, Metro Exodus, has just been updated with several new rendering features for PC gamers with ray-tracing enabled GPUs. It’s a free update for those who already own the game, and includes optimisations to make hitting a solid 60fps more feasible, expanded FOV options, and DLSS 2.0 support for Nvidia GPUs.
There is, of course, a focus on enhancing their Ray-Traced Global Illumination (RTGI) system with updated ray-traced emissive lighting and reflections (that complement the existing screen-space reflections).
For those gaming on a PlayStation 5 or Xbox Series S|X console, an enhanced edition will arrive on June 18 with upped resolutions and running at 60fps, with console-specific ray-tracing implementation throughout. There will also be platform-specific support for the Xbox Series and PS5 DualSense gamepads. As with the PC version, this will be a free upgrade for those who already own the game on Xbox One/PS4.
Finally, for those still clinging to physical copies of games on the new consoles, the Metro Exodus Complete Edition will also be available on June 18 and includes the two short, but no less compelling, expansions: The Two Colonels and Sam’s Story. Now here’s hoping it’ll not need a massive day-one patch rendering the disc an expensive coaster in the future.