The PowerA OPS v1 Wireless Controller for PC and Cloud Gaming is a great choice for if you’re looking for budget wireless controller with several features normally available on more premium gamepads. I’ve enjoyed using it over the last two weeks, gaming on both my PC and testing it with game streaming apps on my Smart TV, but like most third-party controllers there are a caveat or two to consider.
Design and features
Befitting its purpose, the Power OPS v1 Wireless Controller feels very familiar to a modern Xbox Series S|X gamepad. Not just the layout but also in form factor. It has a similar overall size, profile, grip curvature, and even feel, with a smooth plastic front and textured plastic grips. Flip it over, however, and you’ll find an internal battery, four programmable buttons, and several toggle switches for on-the-fly tweaking. Most significantly, it features Hall Effect thumbsticks and triggers – position sensors that use magnetic field interactions – which minimise the potential wear and tear you see in traditional potentiometers that leads to stick drift.
I spent most of my time alternating between slow survival-horror with the Silent Hill 2 remake and the chaotic action of Helldivers 2, finding the Power OPS v1 Wireless Controller satisfying to use, even in comparison to my ageing Xbox Elite V1 and my favourite third-party wired gamepad, the Razer Wolverine V2. The thumbsticks feel responsive, accurate, and sit at a comfortable height with concave tops; the triggers are broad but have a decent range of motion; the bumpers and face buttons are suitably clicky; though the classic D-pad shape might disappoint some who prefer the Xbox Series circular design. It also comes with some seriously chunky thumbstick extensions that I never found a use for, but they might work as mini joysticks for a fighting games or flight sims.
When it comes to additional features, you’re going to get the most out of the Power OPS v1 Wireless Controller if you download the standalone PowerA PC HQ app (not the PowerA Gamer HQ app you can install and update through the Microsoft Store). You can define individual thumbstick inner/outer deadzones and adjust the response curve; you can tweak the activation range of each trigger for one of three toggle positions; you can tone down the rumble motor intensity if that irritates you as much as it does me; you reassign and enable turbo modes for the face buttons; and you can assign the four rear buttons that sit towards the middle of the grips where my middle fingertips rested comfortably.
The Power OPS v1 Wireless Controller felt great out the box using default settings, but it’s a solid mix essential, nice-to-have, and more situational features that are not an option if you get a basic Xbox Series or Dualsense controller. I found myself making most use of the two lower rear buttons to keep my thumb on the sticks and forefingers on the triggers in Helldivers 2, while playing around with the right thumbstick response curve gave me a little more control when dealing with the inherently sluggish aiming in the Silent Hill 2 remake.
Good compatibility with one minor caveat
The problem with all third-party controllers – and I’m guessing this down to a mix of patents and driver support – is general compatibility and weird limitations you’d expect to be standardised.
In that regard, the Power OPS v1 Wireless Controller does better than most and gets bonus points for not messing with the layout for no good reason; offering three ways to connect – wired by USB-C, Bluetooth, or using a 2.4 GHz USB-A adapter; and including an internal battery that got me close to their 20-hour claim. If you’re partial to lighter controllers (I prefer a bit of heft), it weighs about as much as an Xbox Series S|X controller without batteries.
Using the 2.4 GHz adapter, my LG Smart TV recognised it as an Xbox style gamepad, but I did have sporadic issues with Steam and the Xbox PC App if I powered up the controller after starting the app, or if it went into standby and I had to power it back up. As an example, I took a break after playing a few missions in Deep Rock Galactic, then powered it back on to use Xbox PC App Cloud Gaming to test out some other titles only to find it would no longer recognised the controller until I restarted the app. Not the end of the world but it’s something that doesn’t happen with official Xbox controllers (or when it’s connected over a USB-C cable). I should also note it has some weird default button assignments in Windows, so don’t go mashing buttons when you’re not in a game.
Final thoughts
PowerA have been making accessories, for better and sometimes worse, for about 15-years at this point. In an increasingly crowded budget market, the $50-equivalent PowerA OPS v1 Wireless Controller for PC and Cloud Gaming is one of the better choices if you want a decent Xbox Series S|X alternative that also sports programmable features usually found on more expensive devices. Even for those uninterested in tweaking settings within an app, the build quality is good, the connectivity options are great, and the Hall Effect thumbsticks and triggers feel excellent.
The PowerA OPS v1 Wireless Controller for PC and Cloud Gaming was reviewed using a sample provided to gameblur by the manufacturer.
PowerA OPS v1 Wireless Controller for PC and Cloud Gaming (Tech) Review
PowerA OPS v1 Wireless Controller for PC and Cloud Gaming (Tech) ReviewThe Good
- Solid build quality and a similar form factor to an Xbox Series S|X controller
- Three connectivity options cover a range of devices
- The Hall Effect thumbsticks and triggers feel great by default
- Additional customisation features you rarely find at a budget price
The Bad
- You'll need to use the PowerA PC HQ standalone app for full functionality
- Potential connection issues if powering on after a gaming app is already open